![]() None of this is even including that it's actually 27 pts to get 25 pts into dragonfire oil, because of the pre-reqs, or that famine pts also give 1% LL and not just straight dmg. phys dmg per point (excluding buffs from burning veil, which effects both equally) which means a return of (34*25 pts) 850 damage, for a ratio of 14.3:34 for normal mobs, or 11:22.1 for bosses. ![]() Famine gives 10% EWD and 1% LL per point, which for me is about 34 avg. With like 25 point investment it's around 550 avg fire dmg (with +14 skills, so 25 hard pts and 39 total), 357 but that damage is subject to the 35 (for normal mobs) to 50% (for bosses) dmg reduction, compared to 0 to 35% for phys, so it's actually 357.5 for 25 pts on normal mobs, or 275 on bosses. Not enough additional dmg for the point investment. ![]() I presume all the WDM missiles carry that extra fire damage, no? Is there a reason you aren't using Dragonfire Oil? Pre-2017 I put a bunch of points in that and less into Talon's Hold and the leech one. ![]()
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